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Starshot: Fun and frustration in the future
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September 2, 1999
Web posted at: 8:49 a.m. EDT (1249 GMT)
by Brian Wright, PC GamePro
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(IDG) -- Set in the 32nd century, Starshot follows the adventures of a circus performer as he attempts to save his circus from extinction and in the process, save the galaxy from destruction. As the title character, it's your job to explore seven planets, recruiting performers for your circus and collecting fuel for your ship.
The graphics are colorful and cartoon-like with imaginative settings and unusual characters (think Disney meets Dr. Seuss) and the dialogue is amusing. The voices and sound effects are appropriately cartoonish and the music, which ranges from light techno to heavy metal--although unobtrusive--is unspectacular.
The puzzles (a mix of running, jumping and flying) are creative but not overly challenging. And with a map that shows where the next goal lies and gives hints on how to get there, you won't waste a lot of time wandering around trying to figure out what to do next. With its unique plot, clever puzzles, and quirky sense of humor, Starshot has all the makings of a fun game. Unfortunately, where this 3D platformer falters is in its awkward camera and frustrating control. Scenery occasionally blocks the action and although there are two control methods to choose from, both have their faults. In the direct mode, when the camera is behind Starshot, pressing up on the controller will make him go forward. However, if the camera shifts left or right, you will find yourself suddenly running off platforms to your doom. The relative mode (where up is always forward) isn't any better given the inability to turn in place. As a result, the game is unnecessarily difficult at times, and you will find yourself repeating simple puzzles over and over again. Thankfully, checkpoints are scattered throughout each level to save your progress and reduce repetition somewhat. Control issues aside, Starshot is an entertaining Mario 64 clone with several enjoyable moments. Patient gamers in need of a platform-jumping fix may want to give Starshot a try. The easily frustrated, however, should look elsewhere.
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